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[Event "King of the Hill Arena"] [Site "https://lichess.org/RmeZxvv4"] [Date "2020.02.15"] [White "TChess03"] [Black "bob12345678"] [Result "0-1"] [UTCDate "2020.02.15"] [UTCTime "20:52:56"] [WhiteElo "1511"] [BlackElo "1395"] [WhiteRatingDiff "-12"] [BlackRatingDiff "+8"] [Variant "King of the Hill"] [TimeControl "240+0"] [ECO "C20"] [Opening "King's Pawn Game: Beyer Gambit"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 e5 2. d4 d5?? { (0.47 → 2.50) Blunder. exd4 was best. } { C20 King's Pawn Game: Beyer Gambit } (2... exd4 3. Qxd4 Nc6 4. Qd3 d5 5. exd5 Nb4 6. Qe2+ Be7 7. a3) 3. exd5? { (2.50 → 0.82) Mistake. dxe5 was best. } (3. dxe5 d4) 3... Qxd5 4. dxe5 Qxd1+?! { (0.47 → 1.45) Inaccuracy. Qxe5+ was best. } (4... Qxe5+ 5. Be2) 5. Kxd1 Ke7?? { (1.16 → 4.34) Blunder. Nc6 was best. } (5... Nc6 6. Nf3) 6. Nf3 Ke6? { (4.49 → 12.25) Mistake. Nc6 was best. } (6... Nc6) 7. Nc3 Bb4 8. Bc4+ Kf5?! { (15.91 → Mate in 6) Checkmate is now unavoidable. Ke7 was best. } (8... Ke7 9. Nd5+) 9. g4+ Kxg4 10. Re1?! { (Mate in 5 → 17.31) Lost forced checkmate sequence. Rg1+ was best. } (10. Rg1+ Kh5 11. Bxf7+ g6 12. Rg5+ Kh6 13. Rxg6+ Kh5 14. Rxg8#) 10... Kxf3 11. Re3+ Kf4 12. Kd2?? { (18.23 → -2.38) Blunder. Ne2+ was best. } (12. Ne2+ Kg5 13. Nd4 Bg4+ 14. Rf3+ Kh5 15. Bxf7+ g6 16. Ke2 Nf6 17. Ke3 Bxf3 18. exf6 Re8+) 12... Nc6 13. Kd3?? { (-2.30 → -15.24) Blunder. Re2 was best. } (13. Re2 Bg4) 13... Bf5+ 14. Ke2 Bxc3 15. bxc3?! { (-18.15 → Mate in 2) Checkmate is now unavoidable. Bd5 was best. } (15. Bd5 Nd4+) 15... Rd8? { (Mate in 2 → -8.87) Lost forced checkmate sequence. Be4 was best. } (15... Be4 16. e6 Ke5#) 16. Bxf7? { (-8.87 → Mate in 2) Checkmate is now unavoidable. f3 was best. } (16. f3 Bxc2) 16... Nh6?? { (Mate in 2 → -7.00) Lost forced checkmate sequence. Be4 was best. } (16... Be4 17. Bd5 Kxe5#) 17. f3 Nxf7?? { (-6.11 → Mate in 1) Checkmate is now unavoidable. Bd3+ was best. } (17... Bd3+ 18. cxd3 Nxf7 19. Rb1 Rd5 20. c4 Nd4+ 21. Kd2 Rdd8 22. Kc3 Ne6 23. Rb5 c5 24. Rxb7) 18. e6?? { (Mate in 1 → -17.35) Lost forced checkmate sequence. Re4# was best. } (18. Re4#) 18... Rhe8?? { (-17.35 → Mate in 1) Checkmate is now unavoidable. Bxc2 was best. } (18... Bxc2 19. exf7 Ne5 20. h3 Bd1+ 21. Kf2 Nd3+ 22. Kf1 Nxc1 23. Re7 Rd3 24. Rb1 Rxf3+ 25. Kg2) 19. exf7?? { (Mate in 1 → Mate in 2) Lost forced checkmate sequence. Re4# was best. } (19. Re4#) 19... Rxe3+ 20. Bxe3+ Ke5# { Game ends by variant rule. } 0-1